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		Urban Chaos
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Table from Extreme pinball by:	             
Epic Megagames /  Digital Extremes
1995
VP conversion: Erwin (erwin.reintke@freeler.nl)
1,93 Mo
Curr version: ver 1.2
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tech info:

If you haven't already got DMC2, unpack and install it anywhere on your PC.
The "urban.s3m" file goes into the "Music" directory of your Visual Pinball installation.
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Keys:

- In attract mode: 
   -'S' or '1' to Start a game 
   -flipper keys to change to 3, 5, or 7 balls
- In the demo mode: you have to wait for the ball to drain before the next game starts (lazy part on my side)
... May 26, 2003: No more wait, thanks to Jive: the 2 keys "S" & "1" will stop the demo. You will have just to wait to recover the ball who will be on the playfield.

Acknowlegements:

-Terry Cumming for the help, advise and the origal table design
-All the people helping me out on RockFantasy (most tips turned out usefull on this one, too)
-Sir Mordercae for getting me the sound fx
-tiltjilp for the testing feedback
-And of course Randy and Black for VP
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History:

- v1.0: 17 july 2002
- v1.1: 24 july 2002 (bugfix, thanks BJ)
- v1.2: 25 May 2003 (bugfix + various by Jive)

Made by Jive: 
- Debug for the launch plunger (the ball could be blocked under it when the player was pressing the launch key before its release).
- Wall66: displacement towards the right of the high right control point to avoid a possible direct loss of a ball.
- Wall3 top height = 49 instead of 50, to avoid its hideous contour seen by transparency through roof of the jail.
- "Court House" outlines changed to avoid black lines.
- Script line 970 : kGadget.kick 290, 10 changed to: kGadget.kick 290, 8 to avoid a strong rebound on the flipper and a too hard control by lack of time.
- Front & back decall added to the ball for a best rolling effect (I don't think that it could prevent a smooth rolling ball, for this particular table).
- Path changed to allow users to have the music file within the "Music" directory, and not melt with tables, as far as this directory is already existing for a normal installation.
- In the demo mode, you don't have to wait anymore for the ball to drain before the next game starts. I made the needed changes to allow the end of the demo (flippers are no more active).
- URL toward the Erwin's site added (+ others infos) in the "Table Information".

Best regards, Erwin! 
You made a fabulous work on this table!!!
I personally always found that the tables of Epic Megagame and DIGITAL Extremes were enthralling. I wonder besides if I did not discover the pleasure of playing flippers on ordi thanks to them... Large a mercy, therefore, for this splendid gift that you made us by translating their tables!